Sketch a layout before starting
Sketch the layout on paper first, moving any figure that pulls the eye away from your main point.
Career profile
Fine artists make original art of their own, such as illustrations, paintings, or sculptures.
An idea in your head becomes something other people can see. The colors, shapes, and materials you pick are where your own style shows.

Sketch the layout on paper first, moving any figure that pulls the eye away from your main point.
For a painting you brush on paint, and for sculpture you work clay with hands and small tools.
On paid work, show the client an early sketch, discuss changes, then fold them into the final picture.
Since making art is only part of it, update your portfolio and submit to galleries and exhibitions.
United States · 2025–2035
United States · 2025
United States · 2025–2035
Quick orientation
Entry requirements vary; your artwork demonstrates your skills.
2025 employee pay for fine artists, including painters, sculptors, and illustrators; excludes self-employment.
About 2,200 openings annually despite declining employment, 2025–2035, for painters, sculptors, and illustrators combined.
Drawing software lets illustrators add color to scanned sketches.
You decide what a piece expresses and judge whether its visual choices work together.
Artificial intelligence can imitate parts of an illustrator’s style. How much clients will substitute generated images for commissioned work remains uncertain.
Pay in context
Employee wages and income from selling your own art are different pictures.
The 2025 median was $55,490 a year, or $26.68 an hour. The bottom 10% earned $31,630 or less; the top 10% earned $144,210 or more. These are wage percentiles, not starting and senior salaries.
You and the gallery agree how to split sale proceeds. A sale’s price is not all yours to keep.
About 2,200 openings a year are projected for 2025–2035, alongside a 2.9% employment decline. Openings are a national projection, not a count of advertised jobs.
Degree programs and intensive studio programs offer different ways to develop your work.
After entry
This starts where the entry routes leave off: early work, growing capability, and advancement or specialization.
Build a portfolio that helps buyers understand your work.
Make a related series of pieces. Seek critique, then test changes in technique or subject across the series.
Develop repeat clients or become known for a specialty such as children’s-book illustration.
A private or home studio can let you set your schedule around making and selling work.
You work alongside other artists; some shared spaces also provide a place to exhibit finished pieces.
Try it
Draw an ordinary object in pencil, then redraw it to convey a different mood through shadows and placement. Ask someone what changed. Notice whether you enjoy revising visual choices as much as making the first drawing.